Topic > virtual reality
10 predictions and opportunities for virtual and augmented reality in 2017
The DeanBeat: What to expect from the 2017 Consumer Electronics Show
GamesBeat’s top 10 AR and VR stories of the year: Pikachu and porn
Jaunt lets you watch VR movies on the PlayStation VR
Worldwide game industry hits $91 billion in revenues in 2016, with mobile the clear leader
Linden Lab’s Sansar will take virtual worlds far beyond Second Life
Watch us play Oculus Touch games like VR Sports Challenge and I Expect You to Die
The DeanBeat: The road ahead in VR and AR will have two steps forward, one step back
Giroptic’s attachment turns your iPhone into a 360-degree VR camera
Orah 4i camera enables 4K livestreaming for 360-degree videos in VR
Pixvana delivers Spin Studio VR video creation and delivery platform
Ultrahaptics shows off sense of touch in virtual reality
VR developers begin sharing some of the ‘hard truths’ of virtual reality’s rough economics
You have 60 minutes left to preorder the first season of the Foo Show — VR’s incredible talk show
Despite slow 2016, VR is still forecast to hit $14 billion in consumer software sales in 2020
Google now lets you take a virtual tour of New York City’s holiday windows
Was The Last Guardian worth the wait? GamesBeat Decides
Virtuix’s Kickstarters won’t be running on the Omni VR treadmill outside the U.S.
Surgeon Simulator for PlayStation VR controls like a drunk doc — but not for much longer
Watch us play with Oculus Touch — the Rift’s motion controllers
Steam is where you should build your VR game library — even if you own an Oculus Rift
Review
Oculus Rift owners need to get Touch — but the motion controllers need more games
PlayStation VR headsets in Japan live in cute little prisons
Oculus Touch: 53 launch window games for the new motion controllers
Oculus Rift can play Xbox One games starting next month
VR startup Vrideo is shutting down
Facebook CTO explains social network’s 10-year mission: Global connectivity, AI, VR
Review
Google Daydream View review: A massive step up from Cardboard, but content is lacking
Opinion
Tetris, VR, and escapism: Why we play
Ultrahaptics uses ultrasound so you can feel things in VR
How the game investors at Signia Venture Partners have steered into VR
Intel acquires VR startup Voke to move deeper into immersive sports
Exclusive
Morph 3D launches customizable 3D-animated avatars for virtual reality
Adobe updates its Creative Cloud suite of apps with focus on 3D and VR
U.S. VR hardware and software market to hit $38 billion by 2026
Unity debuts game engine, service, and VR updates for developers
Waves Audio unveils motion-sensing headset for 3D listening experience
Doctor Strange is the latest blockbuster to get promotional VR experiences
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