This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.


Skyrim

Welcome, traveler. Come sit yourself by the fire and have a flagon of our finest mead. Tonight you shall hear the tales of the Dovahkiin, hero of Skyrim.

No, seriously. We asked the Bitmob community to submit articles about the latest entry in the Elder Scrolls series, and they responded with more great content than you could shake a Steel Mace of Scorching at. We've already put a few of those articles on the front page, but we're recognizing all of them here. Put your feet up, my lord, and enjoy.


The Black Star obsession
By Steven Sukkau

The Elder Scrolls games are littered with literature…most of which players ignore completely. Steven has written one of his adventures as if it were a tome found somewhere in Skyrim, and his riff spot-on and funny to boot.

The ongoing adventures of a Skyrimmer
By Don W. Harrison

Don's first post in an intended series describes my favorite thing about Skyrim: personal experiences. No two players will play the game alike, and Don's account illustrates how much meaning each action can have. 

Many more after the jump.

 

Skyrim

Skyrim is ruled by deeds, not words
By Tristan Damen

Tristan argues that, for all their epic scope and wonder, the Elder Scrolls games still come up short in the dialogue, character, and voice-acting departments. His solution, however, is simple: Forget the story and lose yourself in the game's world. Good advice.

Musings on the world of Skyrim
By Jake Godin

While previous entries in the series looked good for the time, Skyrim astounds with its scenery. Jake describes his amazement at the game's beautiful vistas (complete with stick-figure approximations). "I’ve walked to my destination on more than one occasion just for the sake of enjoying the landscape," he writes.

Skyrim's f*cking awesome!
By Jeff Heilig

"The Elder Scrolls series has always been about individual adventure," Jeff says. His review captures the feeling of personal freedom that Skyrim affords, detailing the seamless ways players can improve their characters on the fly. The game is Jeff's favorite of the year. Do you agree?

The sky isn't the limit; Bethesda's programming is
By Anthony Logsdon

While Anthony lauds Skyrim for its wide array of options and quests, he points to another ever-present aspect: bugs. Anthony says he has found similar technical issues in many of developer Bethesda's other games, so he isn't surprised. After last night, when I watched my companion character suddenly get naked upon enterting a dungeon, I'd say Anthony's got a point.


Want more? Here are a couple of Skyrim articles we've already featured on our front page:

Skyrim made an Orc feel right at home by Chris Skinner

Skyrim: Trying (and failing) to fit in by Gord Drynan