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The Bitmob community, as well as every person named Matt or Matthew, came out in force for September’s writing challenge. Eight people answered the call and developed scripts for games both real and fictional.
A tale of two Goombas
By Grayson Hamilton
Grayson brought us an interesting slice-of-life situation from the world of Paper Mario, a franchise known for adding personality and background to Bowser’s expendable foot soldiers. Ever wonder what those Goombas do when Mario is not around?
Prologue to Duke Nukem Forever
By Steven Sukkau
Starting in a seedy strip club and ending in an interesting twist, Steven’s lead-in to this year’s longest-in-development release piques my interest more than the actual game did.
Taking Halo 4 into my own hands
By Matthew Law-Phipps
Matthew gave us a sneak peek into the upcoming Halo 4, taking the tried-and-true Halo formula and turning it on its head while adding a hint of Scott Pilgrim vs. The World.
Secret Persona 3 quest in Fallout 3
By Jonathan Oyama
Blending the Western RPG, Fallout 3, with the totally Eastern RPG, Persona 3, Jonathan made something completely unique.
September writing challenge: The evil that besets us all
By Matt McArdle
Matt tries his hand at writing a Gothic-horror title, something I’ve never seen before in the video-game world. The small slice he presents from the fictional release is definitely intriguing.
Fake game script: Shinobi Rondo
By Matthew Anfuso
An experience that plays out like an episode of Burn Notice starring a ninja who works for supervillains? Matthew throws the kitchen sink into his creation, and it ends up working beautifully. He needs to copyright this before someone makes it without him.
Blood is thicker than water: An Assassin's Creed: Revelations prologue
By Matt Polen
Matt’s script builds a bridge between Assassin’s Creed: Brotherhood and its upcoming sequel, Revelations. Since it nailed the tone of the previous games, Matt's piece will probably have Ubisoft knocking down his door to hire him.
Sci-fi FPS/RPG script
By Johnny Kilhefner
Johnny had some trouble with Bitmob’s formatting style, but if you can get past the wall of text, you’ll find a sci-fi FPS/RPG script with a lot of promise. Make sure to check out the end!
Thanks to everyone who participated. Chris Hoadley returns to take the reins for October’s Writing Challenge. If you’ve ever played a truly bad game, like Ty the Tasmanian Tiger for example, this month’s challenge is for you.